Skip to content

Mid-Year Conference–Don’t Miss Out on Quality Content at the Virtual/OnDemand

Join your peers online from the comfort of your home and office, 11-13 April 2023. The Mid-Year Conference is a live online event over a three-day period covering all time zones, and features quality panels, papers, and poster presentations. See the full program schedule of over 40 sessions.

Unable to make the event at the designated time? All sessions will be recorded and registrants will have on-demand access to the entire conference. Register now!

Keynote Speakers

April 10, 2023 | 21:25 EDT

Prof. Dr. Abrizah Binti Abdullah
Department of Library & Information Science, and Dean of the Faculty of Computer Science & Information Technology University of Malaya, Malaysia

Keynote Address: Making Scholarly Publishing Work for All: Moving from Visibility to Inclusivity and Priorities for Action

See Prof. Dr. Abrizah Binti Abdullah's bio and keynote abstract here.




April 12, 2023 | 9:25 EDT

Prof. Nadia Caidi
Faculty of Information (iSchool)
University of Toronto, Canada

Keynote Address: Knowledge, Translation, and Relevance: Revisiting Core Information Concepts to Tackle Our Collective Future

See Prof. Nadia Caidi's bio and keynote abstract here.


April 13, 2023 | 3:25 EDT

Prof. Noora Hirvonen
Research Unit of History, Culture, and Communication Studies
Faculty of Humanities, University of Oulu, Finland

Keynote Address: Artificial Intelligence in Everyday Information Practices

See Prof. Noora Hirvonen's bio and keynote abstract here.


Other topics include:

  • Intellectual Freedom and Access to Controversial Health Information
  • Strategies for Coping with Twitter's "Dark Side": A Transactional Model of Stress and Coping Analysis
  • Connections Between Incentive Behavior and User Engagement: Evidence From Stack Overflow
  • Learning Before Teaching: Teachers Making Sense of the Shift to Remote Learning
  • The Digital Afterlife: An Inquiry Into Digital Remains
  • Identifying Affective Gameplay Behaviors: How Video Games Help People Feel Better
  • Information Needs of Deaf Welders: Improving the Accessibility of Middle-Skill Work
  • Voice Interfaces for Library Accessibility: Challenges Identified by Academic Librarians
  • A Hierarchical Model for Human-Robot Interaction

Learn more and register on the ASIS&T website.